3D Models
Click on any to view enlarge, some captions are clickable for a video demonstration!
Modelling process of a Rolls Royce Phantom
Rolls Royce Phantom Final Render
Model Pre texture
A Unity scene I designed with online assets as well as my own, while experimenting with fire particles and interactive objects.
A Virtual Reality Escape Game my team and I designed. I modelled the compartment based on the VIA Rail The Canadian (Toronto - Vancouver train) Prestiege room.
A central European castle model from Age of Empires 2, a game I played as a child. The game was isometric so I wanted to make a 3D model of it.
Planetary Control: An XCOM style strategy game my team and I designed, replacing chance combat with 3rd person play.
The main map of our game, featuring control points, obstacles, currency, and height advantage.
A Group Project in which my team and I digitally and physically model the NAI: Netherlands Architecture Institute.
SketchUp was used to model the interior and exteriors of the NAI